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Mutiny · Hiring

Product Designer

In person in New York CityOn SiteFull Time$160 – $220 • Offers Equity

B2B go-to-market software has historically been where design ambition goes to die.

The tools are powerful but joyless. Dense, generic, admin-heavy, and built for process more than delight. Meanwhile, the best product companies have raised everyone’s expectations for what business software can feel like: fast, opinionated, elegant, and genuinely useful.

AI gives us a chance to rebuild the category from first principles.

Mutiny is building the agentic GTM platform that helps revenue teams create the work they need to win. Sellers and marketers should not have to wait on five internal teams to move a deal forward. They should have a bench of AI teammates that understands the account, knows what good looks like, and gets sharper every week. We’re looking for a founding staff designer to define what that feels like.

This is not a role where you plug into a mature design system, clean product rituals, or a settled category. You’ll help invent the product language for AI-native GTM software: the interaction model, the creative standards, the feedback loops, the system, and the taste bar for what the agent produces.

The design problem

Our job is to make AI output that a great seller, marketer, or designer would actually be proud to put in front of a million-dollar account. That requires more than a chat box. It requires data, memory, taste, brand intelligence, workflow design, and a UI simple enough for every rep to use daily but powerful enough to support an entire revenue motion.

Some of the questions you’ll help answer

What you’ll work on

Product surfaces and flows
Design focused parts of Mutiny’s product experience: creating assets, reviewing AI output, editing generated work, managing brand guidance, and helping users get from idea to finished work faster. You’ll work closely with senior design, product, and engineering, but your work will ship.

Visual quality
Make the product feel sharper, clearer, and more polished. This could mean improving layouts, hierarchy, typography, spacing, empty states, generated assets, or the small details that make software feel excellent.

Systems and patterns
Help build the components and reusable patterns that let the product move faster without becoming messy. You don’t need to have led a design system before, but you should be excited to think beyond one screen at a time.

AI-native interactions
Explore new UI patterns for working with agents, generated content, flexible canvases, and product experiences that learn from user preferences over time. You’ll help us figure out what feels intuitive, powerful, and not like every other chat-based AI product.

Who you are

We're looking for a designer who embodies the following

This role is probably not for you

If these are the things that make you excited

Why Mutiny

Mutiny relaunched in April as an agent-first platform for GTM teams. Anthropic has showcased Mutiny as a leader in AI GTM, and customers including Uber, Rippling, Snowflake, GitLab, and Figma use Mutiny to create customer-facing work faster.

We’re backed by Sequoia, YC, Insight, and world-class GTM operators. More importantly, we’re building for a moment when the shape of work is changing fast and the design patterns have not been settled yet.

If you want to help define what high-taste AI software feels like for revenue teams, this is that seat.

Interested in This Role?

Apply at Mutiny

You'll head to Mutiny's own careers page.