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Vizcom · Hiring

Research Engineer, Design to Manufacturing

San FranciscoHybridFull Time

San Francisco, CA · In Person · Full-Time

Applying to this role will also allow us to consider you for other research opportunities at Vizcom. We believe the best roles are shaped around exceptional people, not just job descriptions.

About Vizcom

Vizcom is where design teams at companies like Nike, GM, New Balance, and Hasbro bring ideas from sketch to product. Designers use Vizcom to sketch, render, explore color and materials, work in 3D, and prepare concepts for production.

The render itself was never the point. The point is the physical thing that comes after it. We call this pencil to product.

Vizcom is a Series B company with more than $52M raised from investors including Radical Ventures, Index Ventures, Unusual Ventures, and Basis Set.

Visualization has advanced quickly. Making has not.

Between a beautiful render and a part a factory can actually produce sits a difficult set of problems: meshes that aren't solid, surfaces that can't be edited, geometry that doesn't reflect how products are manufactured, and softgoods that render convincingly but can't yet be translated into patterns, seams, or knit structures.

Our customers design shoes, cars, power tools, toys, and other physical products, and their needs make the gap clear. Engineering teams need generated 3D geometry detailed and structured enough to hand off to mechanical engineers. Designers still trace curves from generated orthographic views into NURBS software. Color and material teams need to explore dozens of variations while preserving the underlying product geometry exactly.

A render tells you what something looks like. Manufacturing requires a description of what it actually is: form, material, dimension, behavior, and the technical artifacts that carry those decisions downstream.

Geometry is the spine of that chain, but it's only one part of it.

The representations, benchmarks, and workflows that will ultimately connect generative design to manufacturing are still being defined. This role will help define them.

The Role

As a Research Engineer, Design to Manufacturing, you'll work on closing the distance between pixels and atoms.

You'll contribute to an emerging research direction at Vizcom focused on moving generated design concepts toward physical production. You'll take on meaningful technical problems across geometry, representation, materials, and manufacturability, working with the team to test approaches and understand which ones are useful in real design and engineering workflows.

Geometry is likely where the work begins. It isn't necessarily where it ends.

You'll work alongside researchers focused on post-training and engineers building the data systems that capture how professional designers work. Together, the goal is to close the loop between designer intent, model behavior, physical constraints, and manufacturability.

Over time, manufacturability itself can become a signal models learn from, while designer intent becomes a constraint on the geometry they generate.

If you're primarily interested in making generated images look better, this probably isn't the role for you.

If you're interested in getting from a sketch or generated concept to something an engineer, pattern maker, or factory can actually use, it might be.

We don't have a predetermined answer for which representations will win. Meshes, implicit fields, parametric surfaces, B-reps, CAD operation sequences, or approaches that haven't yet emerged are all possibilities.

We're interested in what survives contact with the real world.

What You'll Own

This is a charter, not a week-one checklist. We don't expect one person to solve every part of the design-to-manufacturing chain at once. You'll work with the broader team to identify where your expertise can have the most impact and expand your scope over time.

What Your First 90 Days Could Look Like

Days 1–30: Understand

Immerse yourself in current customer workflows, Vizcom's 3D systems, existing failure cases, and the handoffs between designers and downstream engineering or manufacturing teams.

Talk directly with the people doing the work and understand where today's workflows break down. Get familiar with the team's existing research, systems, and evaluation approaches.

Days 30–60: Demonstrate

Take ownership of a well-scoped problem within a real customer workflow and prototype an approach that removes or materially improves one manual step.

Evaluate the result, document what you learned, and identify where the approach succeeds or breaks down.

Days 60–90: Build and expand

Build on your initial work through follow-up experiments and contribute recommendations for where the team should go next.

Begin taking ownership of a larger problem area within the design-to-manufacturing research direction, with clear hypotheses, evaluation criteria, and technical next steps.

What We're Looking For

Nice to Have

Above all, we're looking for someone who judges a generated model not only by how it looks, but by whether it could actually exist.

What You'll Get

Benefits at Vizcom

Compensation

The salary range for this role is $164,000 - $215,000 USD + equity

We regularly benchmark compensation against relevant peer companies using current market data from industry-standard sources, including Carta and Pave. This range reflects our Tier 1 compensation market, which includes San Francisco.

The actual offer and overall compensation package will be determined based on multiple factors, including relevant experience, skills, qualifications, and business considerations. The compensation and benefits described in this posting apply to U.S.-based W-2 employees and may vary based on applicable employment laws and requirements.

As part of Vizcom's SOC 2 Type II compliance program, employment is contingent upon successful completion of a background check, as permitted by applicable law.

How We Work

Location

This is an in-person role based in San Francisco, CA.

Join Us

At Vizcom, we move quickly, give people meaningful ownership, and offer the opportunity to shape both our product and our company as we grow. We believe deeply in the craft of industrial design and in building tools that help designers bring better ideas into the physical world.

A Note to Candidates and Recruiting Agencies

Please apply directly through this job posting. To help us keep our hiring process fair and organized, we ask candidates not to contact Vizcom employees directly regarding their application or candidacy.

Vizcom is not seeking assistance from external recruiting agencies or search firms for this role. Please do not contact or solicit Vizcom employees regarding recruiting services, candidate submissions, or agency partnerships. Unsolicited resumes or candidate profiles submitted by agencies will not create a fee obligation on behalf of Vizcom.

Interested in This Role?

Apply at Vizcom

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